//Globals.h
//Created 07/06/13
//Created By Daniel Bowler
//
//Anything global goes here - eg, macros and what not (Dont worry Dave, no global
//variables! ;) ).

#pragma once

//Outputs a simple debug message to the output window.
#define DEBUG_OUTPUT OutputDebugStringW(L"DEBUG\n");

//Enter an infine loop. 
#define DEBUG_INF_LOOP while(1){}

//Print debug error and enter inf loop
#define DEBUG_OUTPUT_INF_LOOP OutputDebugStringW(L"DEBUG\n"); while(1){}

//Used to define where the models and the like can be found (On main development rig - My Macbook
//for the time being) 
#define DEFAULT_TEXTURE_FOLDER_PATH L"Textures/"
#define DEFAULT_MODEL_FOLDER_PATH L"Models/"
#define DEFAULT_ANIM_MODEL_FOLDER_PATH L"AnimModels/" 

